Articles de revue
Courtemanche F., Labonté-Lemoyne É., Léger P., Frédette M., Sénécal S., Cameron A., Faubert J., Bellavance F.
(2019).
Texting while walking: an expensive switch cost.
Accident Analysis & Prevention,
127
(p.1-8).
Articles de revue
Courtemanche F., Léger P., Dufresne A., Frédette M., Labonté-Lemoyne É., Sénécal S.
(2018).
Physiological heatmaps: a tool for visualizing users’ emotional reactions.
Multimedia Tools and Applications,
77(9),
(p.11547-11574).
Article de colloque
Pourchon R., Léger P., Labonté-Lemoyne É., Sénécal S., Bellavance F., Frédette M., Courtemanche F.
(2017).
Is augmented reality leading to more risky behaviors? An experiment with Pokemon Go.
International Conference on HCI in Business, Government, and Organizations
(p.354-361).: Springer.
Articles de revue
Labonté-Lemoyne É., Santhanam R., Léger P., Courtemanche F., Frédette M., Sénécal S.
(2015).
The Delayed Effect of Treadmill Desk Usage on Recall and Attention.
Computers in Human Behavior,
46
(p.1-5).
Articles de revue
Charland P., Léger P., Sénécal S., Courtemanche F., Mercier J., Skelling Y., Labonté-Lemoyne É.
(2015).
Assessing the Multiple Dimensions of Engagement to Characterize Learning: A Neurophysiological Perspective.
J. of Visualized Experiments,
(101),
(p.e52627).
doi: 10.3791/52627.